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		<title>The Filmic Unconscious: The Out of Frame Realized and Peter Horvath</title>
		<link>http://medialogy.net/2010/07/17/the-filmic-unconscious-the-out-of-frame-realized-and-peter-horvath/</link>
		<comments>http://medialogy.net/2010/07/17/the-filmic-unconscious-the-out-of-frame-realized-and-peter-horvath/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 06:41:37 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[New New Media]]></category>
		<category><![CDATA[Bergson]]></category>
		<category><![CDATA[frame]]></category>
		<category><![CDATA[Horvath]]></category>
		<category><![CDATA[metonymy]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[multi-channel]]></category>
		<category><![CDATA[multichannel]]></category>
		<category><![CDATA[Peter Horvath]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=195</guid>
		<description><![CDATA[I want to look at some lesser known but very important multichannel video work by West Coast artist Peter Horvath. His work very elegantly challenges the boundaries and delineates concepts of the multiple frame and the out of frame, 2&#38;1/2 dimensional space, and two dimensions of media unconscious&#8211; the filmic unconscious and the digital. Horvath [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_197" class="wp-caption aligncenter" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2010/07/horvathcorridor11.jpg"><img class="size-full wp-image-197" title="horvathcorridor11" src="http://medialogy.net/wp-content/uploads/2010/07/horvathcorridor11.jpg" alt="Either Side of an Empty Room (Horvath, 2002)" width="500" height="112" /></a><p class="wp-caption-text">Either Side of an Empty Room (Horvath, 2002)</p></div>
<div id="attachment_198" class="wp-caption aligncenter" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2010/07/horvath3.jpg"><img class="size-full wp-image-198" title="horvath3" src="http://medialogy.net/wp-content/uploads/2010/07/horvath3.jpg" alt="The Presence of Absence (Horvath, 2003)" width="500" height="178" /></a><p class="wp-caption-text">The Presence of Absence (Horvath, 2003)</p></div>
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<p class="MsoNormal">
<p class="MsoNormal"><span>I want to look at some lesser known but very important multichannel video work by West Coast artist Peter Horvath.<span> </span>His work very elegantly challenges the boundaries and delineates concepts of the multiple frame and the out of frame, 2&amp;1/2 dimensional space, and two dimensions of media unconscious&#8211; the filmic unconscious and the digital.</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Horvath pioneered a connection between computer windows and multichannel video.<span> </span>Using computer language &#8216;aplets&#8217; he created websites that worked like projectors&#8211; a single durational multichannel video is presented beginning to end using different-sized pop-up windows spaced through the screen and on top of eachother.</span></p>
<p class="MsoNormal">
<p><span id="more-195"></span></p>
<p class="MsoNormal">A few immediate observations:</p>
<p class="MsoNormal">These works strip the computer windows medium of its interactivity.<span> </span>Like the cinema projector: somewhere, back there, a machine is counting down to make all this happen at the right time—except here, it is somewhere &#8216;in there&#8217; &#8230;some clock in the machine.<span> </span>All the computational power of the computer has been reduced to little more than a clock with a projector&#8211; the same apparatus as the sync sound projector.<span> </span>What is fundamentally different is the &#8216;camera&#8217; that has created this screen.<span> </span>We are quite aware of another level of expression for Horvath.<span> </span>A set of expressive tools we would connect with Design: placement and orientation of different images, composition of negative space in the black, representation of a 3rd dimension communicating what&#8217;s on &#8216;top&#8217; and &#8216;underneath&#8217; (interesting: do we perceptually associate computer &#8216;windows&#8217; with windows?<span> </span>Or with their other icons &#8216;folders&#8217; and &#8216;files&#8217;, for overlapped literal windows reveal the same single image, whereas paper retains its image even when obscured).<span> </span>In addition to this, there is what we could term orchestration.<span> </span>Composition through time of multiple resonating elements.<span> </span>It is not a small thing to combine these two (I speak from experience). <span> </span>For design might provide rules for what guides the focal point of a layer&#8211; size, color, opacity, etc.&#8211; but adding orchestration is like playing with trump cards, because surely movement and manifestation draw attention beyond all static things.<span> </span>In addition there&#8217;s the question of how classic in-frame montage interacts with these design elements, as well as the special durational metonymy of multichannel: these different images enduring alongside eachother.<span> </span>It is a baroque cinema, overflowing and over-complicated with modes of expression.<span> </span></p>
<p class="MsoNormal"><span>Within this mass there are some very particular expressions/gestures that he uses.<span> </span>The frames become strong signifying gestures: equality or difference of size and position&#8211;the &#8216;on top&#8217; being the most current, the similarly framed being in relationship, simultaneity of appearance signifying correspondence.<span> </span>A favorite moment of mine is in an early piece, <em>Either Side of an Empty Room</em>.<span> </span>The windows making up most of the film appear on top of a large, screen-sized, black window&#8211; a sort of stage for the projections.<span> </span>Then at one point, the stage manifests itself as video too&#8230; a dark cloudy sky that not only envelops the other scenes pictorially, but also in the structures of signification and association&#8230; this window has acted as a base, like the physical cinema screen, and now that screen itself has transformed into part of the film.<span> </span>There is another level of appropriated signification.<span> </span>It is the use of the browser environment (something that makes us realize that these works will be significantly transformed in time as the browser, internet, and personal computer change).<span> </span>The control bars of the windows mark the individual filmic frames, but they also refer outside of the entire filmic apparatus to the interactive medium in which they are composed.<span> </span>You can still move, close, minimize these windows, though Horvath gives you no reason to.<span> </span>As well there is the Quicktime loading sign.<span> </span>A common sign&#8211; one of those fascinating signs of the computer, like the hourglass, progress bar, blinking cursor, that signifies &#8216;I am on&#8217;.<span> </span>Though the computer is not ready to render the video for human eyes, it <em>is </em>perceiving.<span> </span>Within a narrative context these signs take on a role like a visual analogue to the music cue, like the sudden low strings that precede a shot of the monster: we are told, &#8216;something is going to happen&#8217;.<span> </span>Except here it is not the director that is manifesting but the computer.<span> </span></span></p>
<p class="MsoNormal"><span> </span>What I&#8217;d like to point out especially is that these two things&#8211; the base layer of the window and the computer sign of manifesting—are materializations of a medium unconscious.<span> </span>The Quicktime sign is just an inscription of what the screen black always means&#8230; the undifferentiated, the potential, the chaos from which a new frame will be cut.</p>
<p class="MsoNormal">
<p class="MsoNormal">Bergsonian Time and the Multiplied Image</p>
<p class="MsoNormal">Bergson talks of tea in sugar, one dissolving one transforming, both inter-related in his own duration.<span> </span>&#8220;I must wait for it to dissolve.&#8221;<span> </span>I like Bergson very much.<span> </span>I remember him as the one that pointed out so emphatically that most problems of philosophy are problems of confusing qualitative issues with quantitative. This always made me think of problems like, &#8220;Is he better than me?&#8221; &#8220;Am I loved enough?&#8221;<span> </span>&#8220;Am I late?&#8221;<span> </span>What he means is questions of space and time.<span> </span>Space measured, time qualitative succession&#8230; a constant manifestation of irreducible difference.<span> </span>So the tea and sugar and me will never be resolved in time, only transformed.<span> </span>I think it is this special philosophy of time that gives due respect to the significance of multiple channels in communication.<span> </span>What is the difference between classic cinematic montage and that juxtaposition of imagery: multiple screens?<span> </span>The former replaces images in space&#8211; the isomorphic space of the screen replaced in time&#8230; a chain of succession.<span> </span>The multichannel allows a co-existence of duration: a comparison between durations in praesentia.<span> </span>It evokes a metaphor-metonymy comparison.<span> </span>Montage is an effect of comparison of durations in abstentia; though strung together we can only compare the present shot to the &#8216;shadow&#8217; of the last, all the denotative thunder passed away.<span> </span>Where a montaged chain forces relationships, the multichannel presents them.</p>
<p class="MsoNormal"><span> </span></p>
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		<title>What is the shot anymore?  RHETORICAL FRAMES, RHETORICAL SHOTS</title>
		<link>http://medialogy.net/2010/07/17/what-is-the-shot-anymore-rhetorical-frames-rhetorical-shots/</link>
		<comments>http://medialogy.net/2010/07/17/what-is-the-shot-anymore-rhetorical-frames-rhetorical-shots/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 06:24:15 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[New New Media]]></category>
		<category><![CDATA[barthes]]></category>
		<category><![CDATA[deleuze]]></category>
		<category><![CDATA[durational cinema]]></category>
		<category><![CDATA[Elisa-Lisa Ahtilla]]></category>
		<category><![CDATA[frame]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[multi-channel]]></category>
		<category><![CDATA[new screens]]></category>
		<category><![CDATA[shot]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=193</guid>
		<description><![CDATA[What is the shot anymore? RHETORICAL FRAMES, RHETORICAL SHOTS: Separating Space from Duration Cinema has really stuck us with some tropes that no longer function. Teaching college students Intro to Film Production, at the beginning of the first quarter I have to define &#8216;jump cuts&#8217;, which means I have to define &#8216;shot&#8217;. I usually come [...]]]></description>
			<content:encoded><![CDATA[<p><!--StartFragment--></p>
<p class="MsoNormal"><strong><span>What is the shot anymore?</span></strong></p>
<p class="MsoNormal"><strong><span> </span></strong><strong><span>RHETORICAL FRAMES, RHETORICAL SHOTS: Separating Space from Duration</span></strong></p>
<p class="MsoNormal"><span>Cinema has really stuck us with some tropes that no longer function.<span> </span>Teaching college students Intro to Film Production, at the beginning of the first quarter I have to define &#8216;jump cuts&#8217;, which means I have to define &#8216;shot&#8217;.<span> </span>I usually come up with something strangely technical and formal for such an intuitive temporal object.<span> </span>Something like: &#8220;The Shot, like its namesake of the gun, refers to a single pulling of the trigger&#8230; a single continuous series of frames separated only by 24th of a second of real time.&#8221;<span> </span>The first part sounds good&#8211; for me it evokes those Bond-gun like Super-8 cameras, where you would hold down the spring-loaded trigger, committing film (and therefore real money) second by second to what was in front of the camera.<span> </span>&#8220;Shooting it&#8221;&#8230; it really felt it.<span> </span>Much more gun-like and less surveillance than the video camera which feels more like a hose that you try to spray over everything like fertilizer or insecticide hoping for absolute &#8216;coverage&#8217;.</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Even in film, the logical underpinnings of the shot were questionable.<span> </span>Shots popped in to existence either with the mechanical triggering of a set of shutters by horses&#8217; hooves, or with the skilled regular hand-cranking of the early camera man.<span> </span>I think the latter.<span> </span>Muybridge made more of a bear-trap for time, using devices of thread and snapping boxes.<span> </span>It was only <em>after</em> having seen motion reproduced that the cameraman, and therefore The Shot, could exist.<span> </span>That strange process of imagining an absent (not yet found) representation while faced with its real referent&#8230; An imagination that television successfully mechanized, so now not just professional cameramen, but everyone has the experience of watching a live video mediation of an object in their video camera or cellphone screens&#8230; watching, waiting, and then committing to a recording&#8230; a &#8216;shot&#8217;— if you can call it that now.<span> </span>More like a video recording of a live mediation than a gun shot.</span></p>
<p><span id="more-193"></span></p>
<p class="MsoNormal"><span>Maybe it is that the film camera and the cameraman&#8217;s deciding finger committed a subject to the abyss of mediation&#8230; threw him in to the unknown like Barthes&#8217; photographic &#8216;click&#8217; &#8230;murdered him.<span> </span>Instead now with ubiquitous televisualization we are all, already, always, dead.</span></p>
<p class="MsoNormal">
<p class="MsoNormal"><span>But I get off track&#8230; Problems with defining the shot.<span> </span>As an example, let&#8217;s compare 3 famous examples of the &#8216;long take&#8217;: a rhetorical subset of the shot, meaning a shot meant to function as a quasi-scene-unto-itself&#8230; to perform (or relinquish) the powers of montage within a continuous duration.<span> </span>I think you could say the former (perform) about early long takes—Welles, Bresson, Truffaut—and the latter about contemporary trends towards &#8216;durational cinema&#8217; (Jia Zhang Ke, Chantel Akerman, Claire Denis).<span> </span>Hitchock made &#8220;Rope&#8221; a feature film of one shot.<span> </span>Russian Arc, a long (too long) feature film contained the longest take in history.<span> </span>Children of Men contains one of the most elaborate action-sequence long takes ever seen.<span> </span>Each of these similar achievements mark changes in the available technology.<span> </span>Hitchcock—a master of tightly planning his footage of film—planned for a transitional frame at the beginning and end of every 1,000 feet of 35mm, the longest standard magazine he could load.<span> </span>So his camera strangely becomes fascinated with the wall every 20 minutes (a wonderful foreshadow of Antonioni who would become truly fascinated with the wall a decade later and in color).<span> </span>Change reels.<span> </span>Everyone have a smoke and use the bathroom and continue.</span></p>
<p class="MsoNormal"><span>Russian Arc marked the new capacity to capture hours of HD video directly to portable harddrive.<span> </span>No more magazines and a take can go on until the drives are full.<span> </span>3 hours straight through with the much lighter camera performing impressive choreography (let&#8217;s make a footnote of Timecodes, a quadrilated screen of four longtakes which marked the entrance of mini-DV, running 2 hours to tape with a quarter resolution of the 35mm screen).<span> </span>For me, Russian Arc lacked the tension of Rope.<span> </span>I don&#8217;t know if it is being a filmmaker who has known film, or if it&#8217;s the inherent aura of mechanical reproduction which now seems like the rare &#8216;original&#8217; in comparison to its electrical digital replacements (offspring), but I can see the money, the commitment, in the film of Rope.<span> </span>I can see &#8216;the shot&#8217;—that finger clasped tight and sweaty for 20 minutes on the trigger.<span> </span>In Russian Arc it is just the best home video ever made.<span> </span>And then there&#8217;s a new arrival in Children of Men&#8230; a long take that consciously or unconsciously amazes our sense for production value&#8230; a scene in a car, the camera moves fluidly through the tight-packed space, 5 people in a sedan, a car comes burning out of the forest blocking the road, followed by a gang of villains.<span> </span>The car is put in fast reverse, motorcycles chase, they shoot the passenger in the head, blood flies everywhere.<span> </span>The hero throws open the car door knocking over the gunman and his motorcycle.<span> </span>They pull the vehicle around and escape.<span> </span>10 minutes all in one take.<span> </span>It trounces in achievement Welles famous opening to Touch of Evil.<span> </span>Though less people, the complexity of stunt, make-up, camera maneuver, performers in closeup&#8230; It is like the most amazing Youtube clip ever uploaded, capturing a terrible occurrence <em>perfectly</em>.<span> </span>But though it is in representation a long take, it has been stitched together from several shots with a little digital help.<span> </span>Here the CG is used to help the meta-construction (the camera man, the editor) instead of the profilmic (dinosaurs).<span> </span>It&#8217;s not hard to imagine constructing a whole film this way (should we say, Avatar?).<span> </span>No longer would you need to <em>shoot</em> it all at once in order to represent it <em>as if you had</em>.<span> </span>That is, you don&#8217;t have to <em>continuously shoot</em> a continuous shot.<span> </span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>But, &#8216;Yes, yes, that&#8217;s not so different from Hitchcock&#8217;s Rope,&#8217; you might say.<span> </span>Let&#8217;s take the digital long take to its extreme then; in the continuously expanding world of 3D animation, a whole film can be constructed without shots.<span> </span>A 3D world mapped across a timeline and then only at the last stage is a set of camera angles and moments chosen&#8230; capable of generating an infinite number of long take films.<span> </span>Which is, basically, what video games are.<span> </span>It is disappearing right down to the technological basis for the distinction &#8216;shot&#8217;: a capturing of regular 24ths of a second.<span> </span>It is now standard practice to capture more fps and throw some away.<span> </span>Music videos are performed for constantly running cameras, like video games, moments are not selected <em>for </em>mediation, they are selected <em>from</em> it.<span> </span>In a common example, with video that is fast to digitize filmmakers are now in the practice of capturing everything as one long clip with multiple cameras for doc.<span> </span>From this long take—more like guided surveillance than a shot—durational fragments are selected to act as the &#8216;shots&#8217; in the film.<span> </span>Not so much chosen in the taking, but chosen <em>from</em> the taking.<span> </span>&#8216;Well this is not so different than the accomplished film editor&#8217; you might say.<span> </span>But it is a question of degrees.<span> </span>As Manovich points towards, selecting from mediation has become <em>the</em> media process, from search engines to Reality TV.</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>So what does this mean for the shot?</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>As we move in to the perfection of representation in the digital, the &#8216;camera&#8217; becomes a rhetorical construct.<span> </span>The camera, track, lens, grain, resolution&#8230; all the apparatus of &#8216;film&#8217; are iconic rhetorical descriptors for render processes.<span> </span>In the 3D animation software Maya, an animator will select the &#8216;camera position&#8217;, &#8216;movement&#8217; (yes, even movement is in essence rhetorical, instead what is being selected is &#8216;desired representation of perspectival motion&#8217;), depth of field of the &#8216;lens&#8217;, and so on.<span> </span>At this stage, these elements frequently reference cinema apparatus—though there are also new and old aesthetic traditions, &#8216;Superflat&#8217; derived from 2D animation, new combinations of 2D and 3D, and others—and through this correlate referentials to human perception (such things as the 50mm lens for 35mm film plane and the 1/50th second shutter being good approximations of the human perceptor apparatus).<span> </span>That is, the Maya constructed shot shows its true nature as a rhetorical apparatus of perspective.<span> </span>A simulate of <em>how</em> something is being seen— from <em>where</em>, through <em>what</em>.<span> </span>If we describe the frame as a delimiter of the perspectival mediation, then the shot is the durational correlate to the frame.</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>So what about the frame?<span> </span>Cinema, in its desire to commodify and regulate a process, simplified the perception of the frame.<span> </span>Like montage (or really more than &#8216;like&#8217; because the frame is a necessary element of montage), the frame came on the scene as a totally new yet somehow intuitive mode of representation.<span> </span>Half art, half eye, the cinemas aligned the edges of the screens with the edges of the frames, with regulation of aspect and moveable curtains, creating a wonderful correlate between the real and the imaginary in the theater.<span> </span>The screen was a holistic analogue of the Film.<span> </span>What was inside the film was inside the screen and vice-versa (a regularity that Expanded Cinema and Intermedia Theater sought to break apart).<span> </span>Filmmakers played with windows, doorways, and mirrors in the pro-filmic to lightly give a self-reflexivity within the frame.<span> </span>But beginning with television, technology complicated the screen.<span> </span>The screen as a reflective object—more a part of this world than of the mediated—now seems quaint, like paper soon will.<span> </span>In television the screen became the end of a technological tube, in its primary state one end of a live circuit with a camera at the other.<span> </span>No longer an object the mediated is shown <em>on to</em>, the screen of the television is something that pushes the mediated on to you (I think of the anxious photos of tv-watching children glowing in the cathode-tube rays in the 70&#8242;s).<span> </span>And instead of embedded in an architecture and a process, television was embedded in an object, allowing for a multiplicity that has been greatly complicated again with the digital screen.<span> </span>As Lev Manovich states, the pixel-based screen is inherently broken up.<span> </span>The cinema apparatus may have lent itself to the singular frame or not, but it seems evident that the computer apparatus lends itself to the fractured frame.<span> </span>From the earliest GUIs, layers of windows have been used, and this seems to be further progressing in dimensions— the current movement is towards a development of the dimension of scale in the iPhone.<span> </span>As well, the borders, utility, and distinction of screens has heterogenized.<span> </span>We hardly think of LED and bitmap liquid crystal displays that give us readouts on cars, busses, calculators, watches, billborads, highway signs, as screens.<span> </span>Video is embedded in phones and computers, game consoles, home theaters, music players&#8230; People are becoming quite used to multiple screens simultaneously communicating from heterogeneous sources and contexts, and within these screens frequently multiple frames relating to the screen as master frame/context.<span> </span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Take, for example, a comparison of traditional single-channel cinema and a multi-screen narrative work by Elisa-Lisa Ahtilla—one of the pre-eminent artists working in the area of cinematic video art.<span> </span>Consolation Service is designed for 3 screens.<span> </span>We could choose to describe the simultaneous content of the screens in terms of Eisenstenein montage but montage does not entirely fit.<span> </span>If we think of the classic examples of filmic montage, Kulishev&#8217;s experiments intercutting images of different women&#8217;s body parts to make a new whole, or intercutting the same shot of an actor&#8217;s face with different objects to create human expression— these experiments don&#8217;t really function in multichannel.<span> </span>If, instead of cut together they are assembled together on the screen in contiguous multichannel duration, there is no doubt that screens put up against eachother resonate—contaminate eachother with meaning—but they do not occupy the same frame, and could continue to not combine, become metaphor instead of simile, carry the momentum from the &#8216;shadow&#8217; of the preceding shot&#8230; &#8216;montage&#8217;.<span> </span>That is, they could continue to never resolve into a new woman or a new expression.<span> </span>It is the phenomenological difference between switching channels and multi-channel where switching channels is a &#8216;dipping-in&#8217; to a conceived multiplicity and multi-channel is that multiplicity. Eisenstein&#8217;s rhythmical montage might remain a rhythmical resonance.<span> </span>Intellectual montage, intellectual resonance, and Parrallel montage the normal elemental state of the multichannel. If we look at Ahtilla&#8217;s work, the most common organization of channels is this norm, parrallel (what McCloud would call &#8216;Aspect to Aspect&#8217; in comic books).<span> </span>It is something we are completely familiar with from video surveillance: multiple perspectives of the same figure or scene.<span> </span>But we do find as well multiple channels as the metaphoric, the illustrative, and the scene to scene (where one screen has as-if moved ahead of the others on to the next scene).<span> </span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Deleuze analyzed the traditional cinema frame most elequently in his analysis in terms of rational and irrational, open and closed sets.<span> </span>If we take the traditional cinema screen at any instant of the film, the screen delimits the closed set of the profilmic: that which is seen.<span> </span>This closed refers directly to the open whole of the film: the diegetic, the large context of the film which is infinite, yet doesn&#8217;t include all things&#8230; the world in which the story takes place&#8230; what can possibly be <em>cut to</em>.<span> </span>This potential open whole can be discovered by the frame at moment— the camera might pan to reveal the other side of the room, or the shot might cut to reveal another scene of the film—yet regardless the frame will always only be a piece of this open whole, and in any finite duration of film will always be partial, quantifiable (every frame could be printed and analyzed), closed.<span> </span>So he describes the narrative of the film to happen in this world that is never completely seen, and we only perceive the open whole as the area of imagination and identification&#8230; the place inside the viewer&#8217;s head that the film &#8216;happens&#8217;.<span> </span>Outside of this set is the irrational— that which cannot be reconciled with the film world.<span> </span>There are common occurrences of this in standard cinema&#8230; the preview, the credits, to a lesser degree the soundtrack, as well as the more esoteric as put forward by Deleuze (the non-sequiter Time Image cut and so on). </span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>But what about the multi-channel?<span> </span>It cannot be described as a simple multiplication.<span> </span>It is not simply any single sets at once.<span> </span>It is phenomenologically different.<span> </span>The multi-screen is inherently irrational—like cubism&#8230; like the cut&#8230; a constant cut&#8230; a selected juxtaposition imposed from the outside.<span> </span>There is some imagined frame entering these smaller frames— a set of these sets that is also contained by the film.<span> </span>The frames are never fully reconciled—the pieces taken from the whole in some ways arbitrary, in some ways overpowering its denotation&#8230; more resonance than can be contained.<span> </span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>This brings us to the rhetorical.<span> </span>Because what do these frames do— what do they signify?<span> </span>These things that began as mechanical necessities: shot, cut, frame are now revealed as just how we want to represent and especially interface with human perception. About our attention and perspective.<span> </span>What is watched, what is separated out.<span> </span>Our visual language.</span></p>
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		<title>Looking While Reading:</title>
		<link>http://medialogy.net/2009/12/28/looking-while-reading/</link>
		<comments>http://medialogy.net/2009/12/28/looking-while-reading/#comments</comments>
		<pubDate>Tue, 29 Dec 2009 01:59:05 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[New Advertising]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[barthes]]></category>
		<category><![CDATA[benneton]]></category>
		<category><![CDATA[caption]]></category>
		<category><![CDATA[figural]]></category>
		<category><![CDATA[hsbc]]></category>
		<category><![CDATA[lyotard]]></category>
		<category><![CDATA[roddowick]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=169</guid>
		<description><![CDATA[Looking at an HSBC ad campaign while reading D.N. Roddowick on &#8220;the figural&#8221; I am at the Midtown New York Public Library.  I am reading the first chapter of D.N. Roddowick&#8217;s Reading the Figural.  His concept of a ‘figural’ seems to be one of those post-modern philosophy place-holder terms for everything and nothing… ‘emergence’ ‘becoming’ [...]]]></description>
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<p><img class="aligncenter size-medium wp-image-180" title="hsbc_hitler_sm" src="http://medialogy.net/wp-content/uploads/2009/12/hsbc_hitler_sm.jpg" alt="" /></p>
<p><strong>Looking at an HSBC ad campaign while reading D.N. Roddowick on &#8220;the figural&#8221;</strong></p>
<p><span style="font-family: LucidaGrande, 'Lucida Sans Unicode', Tahoma, Verdana, sans-serif;"><span style="line-height: 25px;"><span style="font-family: 'Lucida Grande', 'Lucida Sans Unicode', Tahoma, Verdana, sans-serif;"><span style="line-height: 19px;"> <!--StartFragment--> </span></span></span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal">
<p class="MsoNormal"><span>I am at the Midtown New York Public Library.  I am reading the first chapter of D.N. Roddowick&#8217;s <em>Reading the Figural</em>.  His concept of a ‘figural’ seems to be one of those post-modern philosophy place-holder terms for everything and nothing… ‘emergence’ ‘becoming’ ‘excess’ ‘the eternal return’… there are a lot of references to a new understanding of “visual culture,” “death drive,” dream theory, and a post-semiology framework (without frame or work, I suppose… Roddowick compares semiology to Newtonian physics failing to conceptualize relativistic thought).<span> </span>…The book is light on examples.<span> </span>I find writers like this clearly intelligent and studious, but I am never entirely certain they aren’t hacks.<span> </span>It is uncomfortable… either they aren’t saying anything, or I am not understanding, both of which are a little insulting.<span> </span>But I really like all the same people… Lyotard, Barthes, even Deleuze sometimes… so I am still reading and looking.<span> </span></span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Roddowick quoting Lyotard: </span></p>
<p class="MsoNormal"><em><span>The figural is unrepresentable, beneath or behind representation, because it operates in an other space &#8216;that does not give itself to be seen or thought; it is indicated in a literal fashion, fugitive at the heart of discourse and perception, as that which troubles them.  It is the proper space of desire, the stakes in the struggle that painters and poets have ceaselessly launched against the return of the Ego and the text. [p8]</span></em></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>It is everything.</span></p>
<p class="MsoNormal"><em><span>What I call the figural is not synonymous with a figure or even the figurative.<span> </span>It is no more proper to the plastic than to the linguistic arts.<span> </span>It is not governed by the opposition of word to image; spatially and temporally, it is not bound to the logic of binary oppositions.<span> </span>Ever permutable—a fractured, fracturing, or fractal space, ruled by time and difference—it knows nothing of the concept of identity.<span> </span>The figural is not an aesthetic concept, nor does it recognize a distinction between the forms of ‘high’ and ‘low’ culture.<span> </span>It describes the logic of mass culture itself; or rather a culture of the mass.</span></em></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>It is nothing.</span></p>
<p class="MsoNormal"><span>But I am interested in the premise as given in the Preface: that in order to understand contemporary imagistic culture, we have to re-think the opposition of image to language… that we are long overdue for re-thinking Lessing’s opposition of the simultaneous arts and the successive.<span> </span>With the rise of ‘digital culture’ we really really need to critically deal with cinema.<span> </span>Roddowick relates an epiphany, when he first witnessed early MTV broadcasting and how fluidly text was spatialized and space was textualized in the productions of early non-linear digital editing and effects [3].<span> </span>I am fairly certain that a host of previous examples can be found in animation, but I, too, remember the astonishment of the new form that was photographic, electric, and abstract.<span> </span></span></p>
<p><span id="more-169"></span></p>
<p class="MsoNormal"><span>Roddowick puts his ‘figural’ forward as the cornerstone of a visual studies [32-33].<span> </span>I think of some more concrete tensions between text and image.<span> </span>Despite Eisenstein’s 1929 demand to “blow up the Chinese wall” that antithesizes the language of logic and the language of images, Visual Studies departments still find it almost impossible to create curriculums that are not text based.<span> </span>How can you describe a ‘methodology’ of the visual without first textualizing it?<span> </span><span> </span>And so it goes.<span> </span>It is like the comic book—the art of the caption that has never made it to high culture or academia (though Barthes has pointed the way in The Third Meaning and The Photographic Message). </span></p>
<p class="MsoNormal"><span>Outside the library on a set of billboards are some popular culture examples of the figural—or at least I take them to be examples of the figural and enjoy the spurious role of making the heady concrete. The billboards are part of a new ad campaign created by the media company Mindshare for HSBC.<span> </span>It is a new variation of what was an omnipresent advertising series in airports that showed two matching diptyches.<span> </span>In the earlier campaign, a single image is repeated with contrasting captions, and then the set repeated with the captions switched (i.e., a picture of a young man in business suit is juxtaposed with a picture of someone in torn jeans and boots; the set is repeated with these captions switched: “leader” “follower”).  It toys with the relationship of caption and image.<span> </span>As Barthes puts it in The Photographic Message, the caption rules the realm of connotation, which influences but cannot completely control the denotation of the photograph.  These ads play on this and our ability to recognize sameness (we can imagine how different our reading would be if the images were of the same object but different variations&#8230; i.e. a suited man with blond hair is labeled “leader,” but with brown hair is labeled “follower”).  Recognizing the image as the same, we turn our attention to how the gestalt of our perception changes with the caption&#8211; the photograph still provides expressive force to a changed message (really discourse).  Through repetition, the realm of desired reading is a meta-level: we are to be made conscious of the meaning caused by juxtaposition.<span> </span>It reminds me of Kulishev&#8217;s famous montage experiment, where the same film-shot of an actors face is juxtaposed with different narrative objects (a gun, a sandwich) and the audience reads the expressive force of the face differently.  We are unable to control our emotional reading though our minds recognize their manipulation.</span></p>
<p class="MsoNormal"><span>In the new campaign, displayed on a set of four triptych billboards across 5<sup>th</sup> Avenue, a stock photo is repeated three times with three captions, each caption pointing towards a different ‘reading’ of the object based on varying ideologies (ideologies that seem resolutely <em>not</em> based on class or ethnicity).<span> </span></span></p>
<p class="MsoNormal"><span>Image: the back of a bald head repeated with three captions, STYLE / SOLDIER / SURVIVOR.</span></p>
<p class="MsoNormal"><span>Image: a field of wind turbines repeated with the captions, NATURE / FUTURE / EYESORE</span></p>
<p class="MsoNormal"><span>Image: a fat wallet left dropped on a public floor,<br />
MISFORTUNE / OBLIGATION / TEMPTATION</span></p>
<p class="MsoNormal"><span>Image: a new shiny bridge against an urban night skyline,<br />
GLORIFIED / VILIFIED / GENTRIFIED</span></p>
<p class="MsoNormal"><span>On all appears the tagline: &#8220;Different values make the world a richer place&#8221; or &#8220;Understanding what one customer values helps us better service another&#8221;</span></p>
<p class="MsoNormal"><span>This new campaign again plays on the tension between a textual connotation and an imagistic denotation.<span> </span>The images are iconic without being recognizable (we know what they are in general but don’t refer to a specific iteration) and the text is kept to a single word, working against any distinction between a ‘simultaneous’ imagistic and a ‘successive’ textual, instead forcing a meta-reading where I negotiate three image-text gestalts on the basis of a changing subjectivity… “where figure and text are engaged in a mutually deconstructive activity of a seeing that undoes saying” [Roddowick, 11].</span></p>
<p class="MsoNormal">
<div id="attachment_183" class="wp-caption alignnone" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2009/12/ad1sm.jpg"><img class="size-full wp-image-183" title="ad1sm" src="http://medialogy.net/wp-content/uploads/2009/12/ad1sm.jpg" alt="(it is worthy of a Barthes-like pause to note that the captions are super-imposed on the pictures, further titillating the disconnect between connotative text and denotative image)" width="500" height="375" /></a><p class="wp-caption-text">(it is worthy of a Barthes-like pause to note that the captions are super-imposed on the pictures, further titillating the disconnect between connotative text and denotative image)</p></div>
<p class="MsoNormal"><span>Like the previous campaign it cutely acknowledges the manipulation of captioned advertising—imposed meanings we cannot escape.<span> </span>And again, forced in to a meta-reading, the set of text-images taken as a whole evoke a concept of multiple subjectivities (something you could maybe term ‘diversity’ taken in its current usage to both imply variation and a positive tolerant reaction to it). <span> </span>But in these new ads there is more—  the tagline, &#8220;Different values make the world a richer place&#8221; or &#8220;Isn&#8217;t it better to be open to other people&#8217;s points of view?&#8221; or similar references to globalism and post-liberal moral relativism (capitalism is so fascinated with the fact that neo-liberals and corporations share these globalist ideals).  The advertisers seem to be perfectly in tune with Lyotard&#8217;s/Roddowick&#8217;s analysis of post-modernity where the figural has permanently&#8211;even dominantly&#8211;imbricated itself into the cultural discourse.  No longer in an age of the printing press, with absolute edicts, we are in the age of interconnected images, flattened, relative, global, networked&#8230; In these ads, it is the advertising image that is immutable yet changeable, and the text that must mutate towards an infinite digression to express every connotation (the dream of cultural studies). </span></p>
<p class="MsoNormal"><span>These ads show the obscenity of the ‘figural’.</span></p>
<p class="MsoNormal"><a href="http://medialogy.net/wp-content/uploads/2009/12/ad2sm.jpg"><img class="alignnone size-full wp-image-184" title="ad2sm" src="http://medialogy.net/wp-content/uploads/2009/12/ad2sm.jpg" alt="" width="500" height="375" /></a></p>
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://medialogy.net/wp-content/uploads/2009/12/ad3sm.jpg"><img class="alignnone size-full wp-image-184" title="ad2sm" src="http://medialogy.net/wp-content/uploads/2009/12/ad3sm.jpg" alt="" width="500" height="375" /></a></p>
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://medialogy.net/wp-content/uploads/2009/12/ad4sm.jpg"><img class="alignnone size-full wp-image-184" title="ad2sm" src="http://medialogy.net/wp-content/uploads/2009/12/ad4sm.jpg" alt="" width="500" height="375" /></a></p>
<p class="MsoNormal">
<p class="MsoNormal">
<p class="MsoNormal">
<p class="MsoNormal"><a href="http://medialogy.net/wp-content/uploads/2009/12/adtagsm.jpg"><img class="alignnone size-full wp-image-187" title="adtagsm" src="http://medialogy.net/wp-content/uploads/2009/12/adtagsm.jpg" alt="" width="500" height="375" /></a></p>
<p class="MsoNormal"><span>This is relativism beyond ‘tolerance’. <span> </span>There is the bold statement that multi-culturalism benefits all of society, and the spurious conclusion that heterogeneity helps HSBC conform its services.  It is easy to poke holes in this.  Most eloquent would be replacing the image of the bridge with the Twin Towers.  This simple substitution (which still satisfies the denotative demands of the original photo, still signifying &#8216;new urban&#8217;) completely exceeds the desired denotative limits of the ad.  Instead of remaining general yet iconic—really rather text-like—the image becomes extremely specific.  And it is in the specific that utopian ideals fail.  Though one might respect the general ideal of multiculturalism and all-inclusivity, it is in the specific decision to include or reject that the ideal is challenged.  “… Oh, not those attitudes.  They do not make the world ‘richer.’” (though understanding the ideals of Islamic fundamentalism may very well make HSBC a more profitable bank).  I can quickly extend the list of parody: </span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Image: a performer in black face,<br />
FUNNY / INSULTING / CLICHÉ</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>Image: an abortion in progress,<br />
CHOICE / MURDER / MEDICINE</span></p>
<p class="MsoNormal"><span>Image: the American flag,<br />
FREEDOM / SATAN / TAXES</span></p>
<p class="MsoNormal"><span>All ‘hot-button’ issues.<span> </span>Issues where tolerance of other viewpoints is not considered the ideal.<span> </span></span></p>
<p class="MsoNormal"><a href="http://medialogy.net/wp-content/uploads/2009/12/hsbctwintowerssm2.jpg"><img class="aligncenter size-medium wp-image-177" title="hsbctwintowerssm2" src="http://medialogy.net/wp-content/uploads/2009/12/hsbctwintowerssm2.jpg" alt="" /></a></p>
<p class="MsoNormal" style="text-align: center;"><a href="http://medialogy.net/wp-content/uploads/2009/12/blackfacehsbcsm.jpg"><img class="aligncenter size-medium wp-image-178" title="blackfacehsbcsm" src="http://medialogy.net/wp-content/uploads/2009/12/blackfacehsbcsm.jpg" alt="" /></a></p>
<p class="MsoNormal">
<p class="MsoNormal"><span>It is easy to discover the line.  These examples are obscene— inflammatory to all sides of common arguments&#8230; a refutation of multiculturalism.  And it is specifically the equivalency implied in the repetition of the image that insults. </span></p>
<p class="MsoNormal"><span>This is the curse and boon of imagistic advertising: the emotional charge of the image cannot be separated from its message.  Images are highly associative, contagious, erotic in their juxtaposition.  The new HSBC campaign claims to &#8220;confront people with choices that will enable them to address their own values and discover what drives and motivates them in their daily lives&#8221;— a slightly insulting sentiment, that their ads perform some Rorschach test social function— if they do successfully diagnose us, to what purpose?  Is there a therapy session at the end of this test?  A gift store?<span> </span>But this is insincere ad-company boilerplate.<span> </span>HSBC does not want to enlighten New Yorkers; they want their business.<span> </span>The clear purpose is to create a brand identity that is targeted at an audience… global, multicultural, tolerant, flexible…<span> </span>But this multicultural brand is in danger of being subverted by the power of the image—overpowered by an emotional excessive denotation.<span> </span>Only the most cowed images can be controlled by these captions and wrangled into the desired meta-reading.<span> </span>Advertising—the dominant realm of text-image hybrids—is not an arena of ‘evocative’ imagery, but of ‘controlled’ imagery.<span> </span>In my photoshopped examples, high-minded concepts cannot be cordoned off from all the emotional charge of the specific image— a fact known by every advertiser seeking out emblems of banality in their stock photos: the smiling couple devoid of specific racial markers, the urban center devoid of either conspicuous wealth or poverty.  If HSBC uses an image of Hitler, regardless of their caption, the brand becomes Hitler.</span></p>
<p class="MsoNormal"><span>This territory was explored in a more post-modern mode by Oliviero Toscani’s ad campaign for United Colors of Benneton in the 90’s where extremely charged images (a man dying of AIDS, a newborn baby, a water-fowl drowned in oil pollution) jumped from the pages with the irreconcilable caption, “United Colors of Benneton.”<span> </span>Between these campaigns we’ve experience a complete ideological shift, where Toscani’s ads seemed to deny the possibility of the caption and refute the banal stock-photo, the force of the caption, and the delimiting of a brand as meaning (instead pushing a sort-of brand as denotative excess). <span> </span>Instead, the Mindshare ads for HSBC trumpet the power of the textual caption to impose a subjective context, and that meta-reading becomes the brand-identity.</span></p>
<p class="MsoNormal">
<div id="attachment_181" class="wp-caption alignnone" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2009/12/handcuffs_sept_1989sm2.jpg"><img class="size-full wp-image-181" title="handcuffs_sept_1989sm2" src="http://medialogy.net/wp-content/uploads/2009/12/handcuffs_sept_1989sm2.jpg" alt="1989" width="500" height="345" /></a><p class="wp-caption-text">1989</p></div>
<div id="attachment_182" class="wp-caption alignnone" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2009/12/heartts_21_mar_96sm2.jpg"><img class="size-full wp-image-182" title="heartts_21_mar_96sm2" src="http://medialogy.net/wp-content/uploads/2009/12/heartts_21_mar_96sm2.jpg" alt="1996" width="500" height="353" /></a><p class="wp-caption-text">1996</p></div>
<p class="MsoNormal">
<p class="MsoNormal"><span>Image: Governor Mark Sanford,</span></p>
<p class="MsoNormal"><span>ROMANTIC / LIAR / IDIOT</span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>I could do these all day, like a contemporary parlor game.<span> </span>What is worthy of note in this process—and what is all too commonly forgotten in media analysis—is that imagistic thought is <em>open</em>, multivalent… and it is extremely so now.  This adopted role—the manipulator of the image, the artist, prankster, ad maker— is quite empowering.  I am in part laughing at myself, mining my own readings and associations for humor— but I am especially laughing at my audience who I imagine succumbing to their discomfiture at these juxtapositions of denotations.<span> </span>Another post-modern principle—one that is for me more comforting than the post-fascist multiculturalism expressed in the advertisements: composing these parodies, I rely on a similar evocative reading by the viewer— a certain empathy… a reliable quality in the expressiveness of the image. <span> </span>Isn’t this the basis of all art?<span> </span>Composing according to my own reactions, I hope to approximate the reaction of my creation by its future viewers. </span></p>
<p class="MsoNormal"><span> </span></p>
<p class="MsoNormal"><span>And a final question: is it the force of the caption shifting the realm of the advertisement signification to a meta-level where I negotiate multiple subjectivities that best encapsulates the “figural,” or is it the excessive force of the image in my jests where I impose the power of the index into a discourse carefully avoiding it… “an Apollonian good form that the figural undermines as a Dionysian force or ‘energetics indifferent to the unity of the whole’” [13].</span></p>
<p class="MsoNormal"><span> </span></p>
<p><!--EndFragment--></p>
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		<title>The Remake: Star Trek and meta-solutions to narrative exhaustion</title>
		<link>http://medialogy.net/2009/05/17/the-remake-star-trek-and-meta-solutions-to-narrative-exhaustion/</link>
		<comments>http://medialogy.net/2009/05/17/the-remake-star-trek-and-meta-solutions-to-narrative-exhaustion/#comments</comments>
		<pubDate>Sun, 17 May 2009 15:52:08 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[King Kong]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[Peter Jackson]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[Star Trek]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=158</guid>
		<description><![CDATA[The new Star Trek is a prequel— it removes itself from the narrative stream of the original series; unlike the original films that took place &#8216;after&#8217; (a natural choice considering the aging original cast), this film replaces everyone with dopplegangers, re-casting the roles by hair color, and takes place &#8216;before&#8217;.  The prequel creates a narrative [...]]]></description>
			<content:encoded><![CDATA[<p>The new Star Trek is a prequel— it removes itself from the narrative stream of the original series; unlike the original films that took place &#8216;after&#8217; (a natural choice considering the aging original cast), this film replaces everyone with dopplegangers, re-casting the roles by hair color, and takes place &#8216;before&#8217;.  The prequel creates a narrative problem.  In the film-as-television-sequels there was a natural metamorphosis of characters—their episodic youth replaced by longer narrative form middle-age.  The prequel must tell a story where the ending is known; it is a reverse story, where the ultimate status quo is already known and the dramatic tension is created by disjunctures which mark that-which-must-be-resolved&#8230; Kirk is not yet Captain, the Enterprise is not yet launched, the crew has not yet bonded&#8230; blah.  </p>
<p>The problem with the remake is that the characters become static; their arcs already known, they exist in a state of fait accompli.  All the characters&#8217; protestations, victories, tears seem little more than gross or comic gesture (certainly Spock comes across as a comedia dell&#8217;arte caricature, Zachary Quinto taking on the role of autodidactopath, the Harlequin of science fiction).  </p>
<p>It is like Peter Jackson&#8217;s King Kong.  The characters began the film in their post narrative state— the monkey already human, loveable, and redeemed, the Fay Ray characteer already in love with it, Nature in every aspect already dominant, mysterious, and over-powering the greedy machos.  In the first 15 minutes the film had already ended; the cast was left with two hours of comic gesticulations of performing-their-role through the film, like the amateur troupe performing in front of the screen at a Saturday night Rocky Horror Picture Show in the suburbs.  &#8221;Twas beauty that killed the beast.&#8221;</p>
<p> </p>
<p>Star Trek takes a more interesting approach—maybe because of Director J.J. Abrams&#8217; tolerance of convolvement and f time-traveling fated narrative in Lost.   The story begins with the characters being detached from their prequel.  A time traveling villain (traveling back from a movie in the future&#8230; Star Trek 12 or such) has invaded this film to destabalize the prequel.  Kirk&#8217;s father died early and he is—in Anthony Lane&#8217;s words—a dickhead.  Spock seems to be completely un-Spock-like, always on the verge of tears, a constant source of irrationality on the bridge (running off to see his mama die, sending Kirk to his death, having sex in the elevator).  The most Spock-like character seems to be Uhura who, in traditional Hollywood style, has been de-masculated, de-racialized, and subordinated to a pretty face that says &#8220;Don&#8217;t go.&#8221;  The stakes are high.  The imaginary Producers must be sweating bullets— what if the Enterprise never reaches the future franchise?  Maybe all will not return to predictable equilibrium.  The fans will be furious.  &#8230;Who will come to save the film?</p>
<p>A visitor from the future franchise, of course.  If there is any human Star-Trek-constant beyond pseudoscience terms, special effects, and federation symbols it is Leonard Nemoy who arrives in the film as if stopping off on his way from ComicCon.  &#8221;You must find the franchise,&#8221; he tells Kirk-head.  The characters must get in to role or the universe/film will fall apart.  By the end of the film, everyone takes their correct chair on the bridge, literally in last minutes.  &#8221;Places everyone?  &#8230;Action!&#8221;</p>
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		<title>Footnotes to Visual Culture #2Bärbel Neubauer&#8217;s Morphs of Pegasus: the universe and data visualization (and the end of the abstract &#8230;again)</title>
		<link>http://medialogy.net/2008/11/21/footnotes-to-visual-culture-2barbel-neubauers-morphs-of-pegasus-the-universe-and-data-visualizationand-the-end-of-the-abstractagain/</link>
		<comments>http://medialogy.net/2008/11/21/footnotes-to-visual-culture-2barbel-neubauers-morphs-of-pegasus-the-universe-and-data-visualizationand-the-end-of-the-abstractagain/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 06:33:23 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[Media Art Criticsm]]></category>
		<category><![CDATA[New New Media]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=140</guid>
		<description><![CDATA[Watching a segment of Bärbel Neubauer&#8217;s work-in-progress, Morphs of Pegasus tonight, I was struck by the critical reversal that had taken place in material film art&#8211; the same path that her career had itself transversed. Bärbel Neubauer&#8217;s work had existed as paint on film for years, but in the last decades had transferred to the [...]]]></description>
			<content:encoded><![CDATA[<p>Watching a segment of Bärbel Neubauer&#8217;s work-in-progress, Morphs of Pegasus tonight, I was struck by the critical reversal that had taken place in material film art&#8211; the same path that her career had itself transversed.  Bärbel Neubauer&#8217;s  work had existed as paint on film for years, but in the last decades had transferred to the digital realm using programs such as ArtMatic, that render animations of mathematical functions creating fractals, chaos theory shapes, and other serial animated forms.  As the name implies, Morphs of Pegasus has a pan-galactic quality, frequently looking like a representation of the maximal mathematical imaginary, outer-space, animating what looks like gaseous clouds, spinning galaxies, twinkling stars, and on.  It occurred to me that her work in the digital was perfect representation&#8211; unlike cinema computer-generated graphics made to look like dinosaurs, or aliens, or what-have-you, these animations were direct translations of computer mathematics&#8211; perfect representations of the code.  It is what Pollock did for paint, with numbers.<br />
<div id="attachment_141" class="wp-caption alignnone" style="width: 310px"><a href="http://medialogy.net/wp-content/uploads/2008/11/pegasus1.jpg"><img src="http://medialogy.net/wp-content/uploads/2008/11/pegasus1-300x191.jpg" alt="one of the fractal animations from Morphs of Pegasus" title="pegasus1" width="300" height="191" class="size-medium wp-image-141" /></a><p class="wp-caption-text">one of the fractal animations from Morphs of Pegasus</p></div>[caption id="attachment_142" align="alignnone" width="205" caption="one of the astronomical seeming clouds"]<a href="http://medialogy.net/wp-content/uploads/2008/11/pegasus2.jpg"><img src="http://medialogy.net/wp-content/uploads/2008/11/pegasus2.jpg" alt="one of the astronomical seeming clouds" title="pegasus2" width="205" height="154" class="size-medium wp-image-142" /></a>[/caption]</p>
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		<title>Footnotes to Visual Culture #1: Digital Camouflage: simulacrum and blood</title>
		<link>http://medialogy.net/2008/11/21/footnotes-to-visual-culture-1-digital-camouflage-simulacrum-and-blood/</link>
		<comments>http://medialogy.net/2008/11/21/footnotes-to-visual-culture-1-digital-camouflage-simulacrum-and-blood/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 04:21:09 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[New New Media]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=127</guid>
		<description><![CDATA[This will be the first in a series of footnotes on visual culture. &#8230;Shorter than an editorial&#8211; just a single critical reference as a sidenote to the ongoing onslaught of all things peculiar that bombard us; ripe for comment, expansion, and forgetting. I first noticed the change to digital bitmap camouflage in the pattern of [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_128" class="wp-caption aligncenter" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2008/11/digitalcamo2.jpg"><img class="size-full wp-image-128" title="Digital Camo" src="http://medialogy.net/wp-content/uploads/2008/11/digitalcamo2.jpg" alt="a swatch of standard digital camo" width="500" height="156" /></a><p class="wp-caption-text">a swatch of standard digital camo</p></div>
<p>
This will be the first in a series of footnotes on visual culture.  &#8230;Shorter than an editorial&#8211; just a single critical reference as a sidenote to the ongoing onslaught of all things peculiar that bombard us; ripe for comment, expansion, and forgetting.<br />
<br />
I first noticed the change to digital bitmap camouflage in the pattern of military combat fatigues at an otherwise un-noteworthy exhibition of art &amp; war at the Whitney (which at the time made me think how incapable post-modern art is of capturing anything like the spirit of revolution).  Checking the tag, I saw it was a photo of deployed Canadian troops from the previous year&#8211; but now the bitmap camouflage is used by all major military.  The purpose is obvious.  Camouflage once functioned to blend the wearer in with the analogue information of light and dark of the human eye and its scopic enhancements.  Now camouflage must mix the wearer in with other digital data, to avoid being recognized by computer algorithms, analyzing the streams of data from satellite and other surveillance, or to appear on the screen of the watching military as a possible bitmappy render error&#8230; to make the soldier look, not like debris, but literally like digital noise.<br />
<br />
At first this seems another iteration of Baudrillard&#8217;s critique of Dessert Storm&#8230; a war of simulation like video games, where the soldiers and the public all experience the war as a mediated, flat phenomenon.  But on second glance, this is something more sinister, more vital, and more true.  We learn the truths of this new digital imaging age only as they force themselves upon us.  This is no video game&#8211; it is the very real protection of life and blood of actual bodies competing in a video game.  The bitmap patterns are there to trick the computer that holds the trigger.  And it is a very real iteration of how our bodies and lives transformed through our growing efforts to extend them with machines become trapped within those devices we sought for empowerment.  While seeking to reduce the world to readable code, our own bodies continue on in their vulnerable, binarily mortal coils, which we must wrap in a bitmap wrapper for their own survival.<br />
</p>
<div id="attachment_135" class="wp-caption alignnone" style="width: 501px"><a href="http://medialogy.net/wp-content/uploads/2008/11/camo2.jpg"><img class="size-full wp-image-135" title="camo2" src="http://medialogy.net/wp-content/uploads/2008/11/camo2.jpg" alt="digital and analogue" width="491" height="407" /></a><p class="wp-caption-text">digital and analogue</p></div>
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		<title>Small Screen Film &amp; Video</title>
		<link>http://medialogy.net/2008/11/03/small-screen-film-video/</link>
		<comments>http://medialogy.net/2008/11/03/small-screen-film-video/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 16:54:46 +0000</pubDate>
		<dc:creator>christopher_ernst</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[Media Art Criticsm]]></category>
		<category><![CDATA[New New Media]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=109</guid>
		<description><![CDATA[The company Tunecore recently announced a promotion that would facilitate distribution for the independent film community on iTunes &#8211; for a fee, of course. It&#8217;s not the commercial aspect of this situation that interests me, however, it’s the very idea of distributing big-screen films on mobile devices. In the midst of what&#8217;s obviously a fervent [...]]]></description>
			<content:encoded><![CDATA[<p>The company Tunecore recently announced a promotion that would <a title="Link" href="http://www.tunecore.com/index/promotion/99" target="_blank">facilitate distribution</a> for the independent film community on iTunes &#8211; for a fee, of course. It&#8217;s not the commercial aspect of this situation that interests me, however, it’s the very idea of distributing big-screen films on mobile devices. In the midst of what&#8217;s obviously a fervent rush to claim money-making territory in the industry of new media cinematic content, it seems as though no one is considering the actual size and shape of the screen image. More importantly, no one is really discussing the opportunities that arise to create fresh content rather than just shrink commercial cinema into a smaller package. The prospect of creating content for the mobile device screen seems like a perfect chance for the film and video artist to once again re-imagine the moving image, experimenting with forms ranging from narrative to structural to abstract.</p>
<p><a href="http://www.techdigest.tv/apple-iphone-in-hand.jpg"><img class="alignnone" src="http://www.techdigest.tv/apple-iphone-in-hand.jpg" alt="" width="314" height="356" /></a></p>
<p>Looking broadly at the situation, one can see a general trend over the past decade toward making and marketing new media—and television—projects more “cinematic”. This is a bit problematic, as the established language of cinema (or narrative cinema) is structured on a scale of communication that is subverted, or at least weakened, by the smaller scale of the personal moving image screen. It seems careless to ignore the impact of scale on visual language when creating content for these mobile devices screens, even for laptop screens or regular televisions. If commercial film content for mobile devices is being produced within the visual parameters of most commercial “cinematic” projects, then it is probably following a language of big-screen movies that is built around compositional and stylistic motifs honed and ingrained over the past five decades as a recognizable method of communication. If existing films are simply being shrunk down to iPhone size, then they absolutely follow this bigger-than-life language. The problem in applying such a particular cinematic vernacular to the small screens of mobile devices is that its fundamental impact is built upon relationships of scale that assume a screen size akin to that of a commercial movie theater. A giant Death Star is not the same as a Death Star the size of my fingernail. An enormous close-up of Klaus Kinski’s face does not carry the same visceral impact as the action-figure sized version. Even watching something inherently not commercially “cinematic”, like a handmade Brakhage film, is completely different on a mobile screen.</p>
<p>Is this size dynamic the reason, besides some sort of drive for social status, that people have always wanted bigger and better televisions? Is there something inherently lacking in the impact of cinematic moving images when processed through the small television or laptop screen? If so, what can be done to create content specifically for the small screen explosion, for these mobile and personal devices, that actually plays TO the scale of the interface?</p>
<p>I would contend that a possible solution is not, as some would argue, about interactivity, but about creating content that work with a small scale and employs a symbology of the personal. The scale of traditional cinematic language is based on something more than a personal viewpoint &#8211; something embodied, but also bigger than life and universal. The ontology of the personal screen device calls out for another language of visual representation, something small, something intimate. A language that connects with and refers to a culture of personal media identities and image-based communications, and certainly a language that takes into account the subversion of established narrative forms and temporal storytelling. Does that just mean amateur video and diarist recordings? Not really—controlled, stylized, creative content for personal screen devices would still fill a role that YouTube-style videos cannot. It would continue in the tradition of experimental film and video as a testing ground for new forms of perception and visual communication; concepts with inherently limited growth space in the YouTube structure, as most of those videos are inherently rooted in superficiality and created to be seen by way of spectacle and social exposure.</p>
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		<title>A week of the &#8220;folding&#8221; of everything.</title>
		<link>http://medialogy.net/2008/11/02/a-week-of-the-folding-of-everything/</link>
		<comments>http://medialogy.net/2008/11/02/a-week-of-the-folding-of-everything/#comments</comments>
		<pubDate>Sun, 02 Nov 2008 20:47:27 +0000</pubDate>
		<dc:creator>beyuu</dc:creator>
				<category><![CDATA[New News Media]]></category>
		<category><![CDATA[Christian Science Monitor]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=88</guid>
		<description><![CDATA[In the middle of three guys and a woman shouting back and forth about whatever comes to their minds, which are of course conveyed to us mostly by news media, this week we also heard this: Christian Science Monitor is folding. The newspaper, which is exactly 100 year old this year announced to close its [...]]]></description>
			<content:encoded><![CDATA[<p>In the middle of three guys and a woman shouting back and forth about whatever comes to their minds, which are of course conveyed to us mostly by news media, this week we also heard this: Christian Science Monitor is folding. The newspaper, which is exactly 100 year old this year announced to close its print edition completely by next April, but will continue to publish online.</p>
<p>Shocking? Not really considering we are all expecting this. People have been talking about online publishing as the innovation &#8220;solution&#8221; for so long &#8211; the citizen journalism wave, the blogging &#8220;industry&#8221;, the open-source crowd-sourcing &#8220;freedom of publishing&#8221;. It all seems to make sense that we no longer buy a newspaper and read it on the subway when we can read the same thing on our iPhones without even polluting the planet.</p>
<p>But shocked? Don&#8217;t know about you, but I was. For no reason at all my first reaction was indeed, very sad. Finally. This happened. No deny that I&#8217;ve been an evangelist on technological evolution in the news industry like most people, but at that moment I found my old cynicism towards print journalism obsolete altogether. I know Christian Science Monitor would say this is good thing, a healthy piece of good news, <a href="http://www.csmonitor.com/centennial/events/future-of-journalism">the future of journalism, like they always bring</a>. But it has hardly any joy in it. What&#8217;s there is three things: nobody wants to spend money on publishing, nobody wants to pay for news, which leads to &#8212; news have to be free now, voila, the Internet, the self-serving cafeteria, except that the cooks are no longer getting paid and food is no longer brought in by paid workers. Now help yourself!<br />
<span id="more-88"></span><br />
You might say the blog industry is taking over, but that&#8217;s hardly the case. We have famous blogs like Gawker, which makes its fame, at least originally by making fun of newspapers in New York. What are they going to make fun of when there is no real newspaper left? Then we have political blogs such as the Huffington Post, one of whose unpaid, voluntary reporter just killed her partner then committed suicide. But if you notice when there are tons of Page Six alike blogs, there is no Page 2 and Page 3 alikes, simply because no blogs can afford to send &#8220;bloggers&#8221; anywhere to actually report. Blogs do stew fries, but without original material I wonder how are they going to make food?</p>
<p>In other news of this week, what&#8217;s also potentially folding: the Men&#8217;s Vogue (change to a half-a-yearly&#8230;wait what?), Conde Nast&#8217;s Portfolio, Radar Magazine, although I hardly have any sympathy over the magazine industry. Also facing huge budget cut: the New York Times, and basically everything else. Somehow I feel bad that we live in this age that our hundred-year-old grandparents are finally dying.</p>
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		<title>Obama on TV: wanting a media of change</title>
		<link>http://medialogy.net/2008/11/02/obama-wanting-a-media-of-change/</link>
		<comments>http://medialogy.net/2008/11/02/obama-wanting-a-media-of-change/#comments</comments>
		<pubDate>Sun, 02 Nov 2008 07:36:54 +0000</pubDate>
		<dc:creator>garhodes</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[infomercial]]></category>
		<category><![CDATA[Obama]]></category>

		<guid isPermaLink="false">http://medialogy.net/2008/11/02/obama-wanting-a-media-of-change/</guid>
		<description><![CDATA[For some reason I find myself fascinated with political media coverage. Perhaps it is my own spiritual yearning, misdirected to political ends (there was an excellent article in the New Yorker questioning why we seek messiahs in our presidents, and when searching for it online, I find a surprising wealth of snarky attacks on Obama [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_91" class="wp-caption alignnone" style="width: 510px"><a href="http://medialogy.net/wp-content/uploads/2008/11/wheat1.jpg"><img class="alignnone size-full wp-image-93" title="wheat1" src="http://medialogy.net/wp-content/uploads/2008/11/wheat1.jpg" alt="" width="500" height="420" /></a><p class="wp-caption-text">wheat, when not moving, looks like dog hair.</p></div>
<p>For some reason I find myself fascinated with political media coverage.  Perhaps it is my own spiritual yearning, misdirected to political ends (there was an excellent article in the New Yorker questioning why we seek messiahs in our presidents, and when searching for it online, I find a surprising wealth of snarky attacks on Obama as messiah, the most complete, <a href="http://obamamessiah.blogspot.com/">here</a>).  I find myself now squinting over a youTube of the Obamamercial—the half-hour spot produced for CBS last Wednesday.  I try to listen to the streams of propaganda, as if a radio program, but I keep being distracted by the production choices.<br />
Clearly expensive, this piece is a cut above infomercial but definitely lacking any media innovation.  And it is another reminder—this one political—about the disconnect between art and society&#8230; the &#8216;Change we can believe in&#8217; has no ramifications in the aesthetic product which is still reactionary like Obamas coat and tie (the only historical exception to this political fashion reactionary ideology is what we still love about news footage of the late 60&#8242;s&#8230; side-burns on the news commentator—a real art aesthetic going hand in hand with political movement).  Instead here we have the soft-focus fascism&#8230; fields of wheat, flags, white-innocent faces&#8230; Americana alla 1945 still alive and well in the heartland.  And then cut to Obama in those peculiar symbolic dens—do politicians really live in these, or are they fabricated on sound stages in D.C.?  Here the furniture is definitely before Obama&#8217;s time&#8230; instead of IKEA, his study is decorated by Norman Rockwell&#8230; a big flag clashing with everything in the room.</p>
<div id="attachment_92" class="wp-caption alignnone" style="width: 492px"><a href="http://medialogy.net/wp-content/uploads/2008/11/library1.jpg"><img class="size-full wp-image-92" title="library1" src="http://medialogy.net/wp-content/uploads/2008/11/library1.jpg" alt="At home, circa 1968" width="482" height="271" /></a><p class="wp-caption-text">At home, circa 1968</p></div>
<p><span id="more-103"></span><br />
A few interesting production choices: it&#8217;s clear that Barack has been living in an un-broadcast reality television fishbowl the past year&#8230; choice bits of footage from his meetings across the country are used in slow motion&#8230; the video moves to black and white photography for the end, trying to evoke a little of the new deal, combined with JFK and Time magazine&#8230; instant history you can vote for&#8230; black and white photo-stills remain the marker of History.</p>
<p><a href="http://medialogy.net/wp-content/uploads/2008/11/bw1.jpg"><img class="alignnone size-full wp-image-94" title="bw1" src="http://medialogy.net/wp-content/uploads/2008/11/bw1.jpg" alt="" width="478" height="269" /></a></p>
<p>But these last images are striking&#8230; because of his race.  What history could these be pictures from?  They are such images of integration&#8230; there is nothing from photo documents of Reverend King that shows such simple integration (though the fashion has not changed a bit)&#8230; there is no sign of race division in these Black and White photographs.  Instead, race has become a simple beneficial histogram of the photo, filling in the zones of contrast in the political system (Ansel Adams would jump on the mountain tops to see these political snapshots finally complete zones black to white!)<br />
I am struck by them, despite myself.  &#8230;I suppose it is History.  And it still expresses well in black and white.</p>
<p><a href="http://medialogy.net/wp-content/uploads/2008/11/bw31.jpg"><img class="alignnone size-full wp-image-97" title="bw31" src="http://medialogy.net/wp-content/uploads/2008/11/bw31.jpg" alt="" width="476" height="268" /></a><a href="http://medialogy.net/wp-content/uploads/2008/11/bw5.jpg"><img class="alignright size-full wp-image-98" title="bw5" src="http://medialogy.net/wp-content/uploads/2008/11/bw5.jpg" alt="" width="480" height="270" /></a><a href="http://medialogy.net/wp-content/uploads/2008/11/bw6.jpg"><img class="alignnone size-full wp-image-99" title="bw6" src="http://medialogy.net/wp-content/uploads/2008/11/bw6.jpg" alt="" width="471" height="353" /></a><!--more--></p>
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		<title>Hypermediation, Cinema Art, and Emerging Mapping Practices</title>
		<link>http://medialogy.net/2008/10/27/notes-for-the-study-of-cinema-art-as-a-mapping-practice/</link>
		<comments>http://medialogy.net/2008/10/27/notes-for-the-study-of-cinema-art-as-a-mapping-practice/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 21:47:20 +0000</pubDate>
		<dc:creator>christopher_ernst</dc:creator>
				<category><![CDATA[Media & Culture]]></category>
		<category><![CDATA[Media Art Criticsm]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[hypermedia]]></category>
		<category><![CDATA[locative media]]></category>
		<category><![CDATA[mapping]]></category>

		<guid isPermaLink="false">http://medialogy.net/?p=51</guid>
		<description><![CDATA[To date, the connection between cinema and emerging forms of mapping has not been explored in any depth through either cinematic or new media discourses. Nevertheless, there is an expansive theoretical and structural relationship found in emerging mapping practices and contemporary cinema art, particularly in terms of their engagement with spatial environments through screen-based mediators. [...]]]></description>
			<content:encoded><![CDATA[<p>To date, the connection between cinema and emerging forms of mapping has not been explored in any depth through either cinematic or new media discourses. Nevertheless, there is an expansive theoretical and structural relationship found in emerging mapping practices and contemporary cinema art, particularly in terms of their engagement with spatial environments through screen-based mediators. I would argue that a shared logic of hypermediation—that is, mediated fragmentation and multiplicity—exists in both cinema art and new mapping practices, as well as a common engagement with the mediation of space.</p>
<p>The logic of hypermediacy and the hypermediation of space are found in mapping practices and cinema art through the presence of multiplicity, the act of fragmentation, and a constant reference to the presence of a mediator. Simply compared, new forms of mapping and modern works of cinema art utilize objects of mediation to frame disparate datasets of symbols and signs from divergent spaces. In doing so, they elicit the mental formation of navigable space in the viewer/user—a hybrid space created somewhere in-between exterior points of reference and the self-center of the viewer. They mediate and organize divergent datasets to integrate them into a cohesive space of multiplicity—a mercurial location where connections and possibilities may emerge that could not otherwise do so in the ontological rigidity of a finite, determined, single space. Essentially, these practices communicate the presence of space through the aforementioned characteristics of fragmentation, multiplicity, and reference to the medium. In such a way, both contemporary cinematic art and emerging practices of mapping engage in the rupturing of homogenous space and the multiplication of heterogeneous environments, affecting a hypermediation of diverse spatiality that redefines what attributes demarcate a unified space.<br />
<span id="more-51"></span><br />
Over the past fifteen years, cinema has become increasingly prominent as a material medium in the art world. As a material medium, cinema has been incorporated into art not simply by depicting moving images or through filmic allusions, but through the use of cinematic language and form as fundamental visual structures. By using cinematic language and form, modern art has also engaged cinematic space in various ways to expand the parameters of mediated territories and broaden the viewers’ experiences of on-screen environments. Contemporary cinema art blurs the lines between physical spaces, imaginary spaces, emotional spaces, and social spaces. This trend is exemplified in the cinematic works of Abbas Kiarostami, Yang Fudong, Tacita Dean, Anri Sala, Peter Tscherkassky, Matthew Barney, and Elija-Liisa Ahtila. In some manner, all of the cinematic works by these artists are marked by distinct and deliberate engagements with a self-conscious, mediated, hybridized, navigation of space.</p>
<p>As cinema art has expanded its engagement with space, a host of new mapping practices has arisen in response to virtual networks and on-line culture. The majority of these practices attempt to re-contextualize and explore the concept of what defines a “space.” Many of these practices are technology-driven and based in networks or systems of information (in mobile communication networks, satellite coordinate systems, and social networks) using digital media and communication-based platforms as a tool to navigate and address alternative perspectives on space. Projects exemplifying this trend are Waag Society’s Amsterdam Realtime; Scott Patterson, Marina Zurkow and Julian Bleecker’s PDPal; Proboscis’ Urban Tapestries; or Michelle Teran’s Life, A Users Manual. Many such projects have been implemented or integrated into the cultural sphere as public art projects or interactive public events that represent “alternate” cartographies and navigational tools. These emerging mapping practices, like contemporary cinema art, engage in a self-conscious process in order to integrate physical space with other spaces: networked spaces, communicative spaces, cultural spaces or political spaces.</p>
<p>Mapping with the cinematic medium uniquely addresses space through its dual existence as a process of mapping and a cohesive map object. It is inherently linked to the physical representation of space like no other form of visual communication. It communicates a corporeal experience of the primary senses, utilizes a pervasive and widely understood visual language, and subverts the distance of a zenith perspective. The unique mediating experience of a cinematic view is created by a tension of optical distance coupled with the intense proximity of a medium, unique in that it points toward the embodied possibilities that might emerge between corporeal and non-corporeal spaces. By articulating the possibilities, the extant plurality of a space, you create a larger space for possible existence; you draw out and articulate the inherent potential of an environment. In short, the more possibilities that exist for something, the more space is present. Since cinema is the basis for the modern cultural interface, an interface that mediates “complicated” space, it makes sense to utilize it for spatial engagement and mapping processes.</p>
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